Exporter: File paths are now stored using Unicode instead of ANSI characters.Exporter: Improved power usage by reducing window draw frequency when idle.Exporter: Added read and write support for the RXGB BC3 normal map format.Exporter: Added the Edge Pad (Solidify) effect, which smoothly fills transparent areas of images.Retargeted CUDA dependency to version 11.8.NVTT: Renamed nvbatchcompress.exe to nvbatchcompress.bat nvbatchcompress' functionality has been merged into nvcompress.NVTT: Added -max-mip-count, -nim-mip-size, and -no-mip-gamma-correct options to nvcompress.NVTT: Improved nvcompress' performance on images over 6.25 megapixels.BC7, ASTC: Fixes a bug where images marked opaque would use a transparent compressor, and images marked transparent would use an opaque compressor.BC1–BC3, BC1a: Improved compression quality at Quality::Production|Highest.png extension if test.png does not exist). Exporter GUI: Fixed bugs in extension autocompletion (for instance, saving a PNG image named "test" adds the.This fixes a bug where images loaded on devices with compute capability < 5.0 would display with the wrong color space (which would resolve if the settings were modified). Exporter: If an image causes the Exporter to switch from GPU to CPU compression, the intermediate results are now fully cleared before restarting image processing.Fixes a bug where nvtt::Surface::createSubImage() and nvtt::Surface::diff() did not copy the texture type, alpha mode, wrap mode, or normal flag from their input(s) to their output nvtt::Surface.BC1-BC3: Fixes a bug in 3.2.2 where CUDA compression on Turing GPUs would produce a `cudaErrorIllegalAddress` error.Exporter: The DDS writer now sets the DDPF_LUMINANCE flag for L8 textures.Exporter: Now supports paths longer than 260 characters.In other words, as effort increases, the quality of the output usually increases, but the file size remains the same. Exporter GUI: Changed the "Compression Quality" header to "Compression Effort" to clarify that higher effort makes compressors search through more blocks and usually take more time to produce better results.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |